A Hardcore Roleplay Server
Brought to you by Moroz, harry and the rest of the staff team.

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STALKERZ 2.5

Stay up to date with our development journey since 2.0 in our changelog.

With the addition of Pripyat, it is exciting to announce the release of StalkerZ 2.5

The past few months have seen numerous changes and additions within the server, including but not limited to:

- Addition of Pripyat. Pripyat is declared as a permanent KOS Zone (for everyone, even loners vs loners, loners vs factions, factions vs factions) with high risk, high reward. This means that players are allowed to shoot each other on sight, without any actions required, regardless of the distance. Pripyat is a unique end-game area with a different gameplay loop than the rest of the server where only the tough will survive, if at all through PVE / PVP elements. The goal of the KOS Zone is to add an additional danger, as well as fear and respect element to the end game area. You are still in-character in Pripyat

- Adding assets from the STALKER games which allowed the creation of an accurate Red Forest, Forrester and now the addition of Pripyat.

- Adjusting the layout of the map within the North and removing ugly cliffs where they were unecessary. New paths were created to force players to not take a lot of shortcuts, but meet each other, and reward the experienced players who know "where" to take the shortcuts.

- Preparations of the map for the next map update from our partners, which will include Radar and Zaton by our D.S.F DayZone Partners.

- Addition of Rad Suits.

- Overhaul of STALKER clothing for loners which in turn makes players look like STALKERs, as well as additions of the relevant armor for loners.

- Overhaul of the STALKER look for factions, by removing / adding clothing in order to make them more game accurate.

- Addition of multiple STALKER clothing (e.g. coats, coats w/ vests), vests, expansion of the clothing attachment system.

- Addition of Combat Suits (Guardian of Freedom, Duty Bulat Suit etcetera) for certain factions.

- "MASTER" Stalker outfits that loners can obtain to showcase how much of a "veteran" STALKER they are (with advantages), keep your eyes open and explore areas to figure out how to get them.

- Made SEVAs less gate-kept and more accessible through adding additional ways of acquiring them. This rewards players who can think outside the box.

- New Berill Set for loners.

- Numerous variants of Sun Rise Sets and Wind of Freedom Sets.

- New STALKER belt system and attachment.

- An overhaul of the Secret Trader to make it actually useful for players to visit.

- Numerous bug fixes, such as Exo Zombies and Poltergeists not dropping loot, Controllers getting stuck in certain areas of labs.

- Adjustment to the workbench internal structure which allows us to implement the next massive workbench update.

- Made nights brighter.

- Magazine tapes with numerous colors.

- Multiple weapon additions, including but not limited to: KS23, MP443, M16A4, LR300, VPO215, various fixes, added support for more attachments on guns.

- Re-enabling Suppression with forced 3 PIP upon being in suppressed mode, as well as added tinnitus effect.

- Solidified changes to Faction Wars on the server. The Faction War system was out of date due to the server not having KOID when that war system was made. This resulted in a revamp of the war system which will give factions rewards and risk.

- Additions of loner groups on the server, numerous unique business concepts. We are here to support anything as long as the concept is good, creating a base with a door and storage is the least hard thing to do for us. You do not have to be in a faction to enjoy this server.

- Changes to Permanent Kills, which add the risk to those who wish to Permanent Kill another player as well, of losing their own character in the process if they are unsuccessful.

- Revamped the Game Master team which resulted into players partaking in numerous jobs, events and interesting storylines without even realizing they were part of an "event". This has created numerous storylines and added value to people's characters without them even realizing they were part of an event.

We continue on our no-wipe policy as we have achieved a player-self sufficient economy. The no-wipe policy will continue unless DayZ forces our hand. This continues to be achieved due to factions being money sinked through other factions, politics, their own mistakes or the economy itself.

We have achieved a great balance of grind, PVE and PVP from an economical perspective. The gameplay rewards those who spend enough time on it, but it also punishes confidence and adds areas for those who grind the game a lot.

There will never be anyone who has visited everything on this server because almost every two weeks, a new secret area is developed and a puzzle for players to solve, such as end game areas and so on.

The goal of StalkerZ continues to be creating a STALKER RP multiplayer "sandbox" with as little in-game staff intervention as possible. The game is ran by players, and staff's purpose is to support the in-game stories through unnoticeable events that players get involved in.

The lore is continuous, the economy is player-ran and will continue to depend on IC events. You, as a character, depending on your actions and how "powerful" you are, have an effect on the world and the economy. Just like the real world. This is a unique experience our server provides that we pride ourselves on.

Let alone the fact that we have achieved great milestones in terms of making the server enjoyable for loners, through supporting the creation of loner groups, businesses, apartments, economy / clothing changes tailored specifically for loners and so on. You do not have to be part of a faction to enjoy this server as this has been a common misconception for a while.

Thank you for taking your time to play on the server and enjoying what we've built here.

Enjoy Military 79th Air Assault Division's journey in Pripyat.

HOW TO JOIN THE DAYZ SERVER

Download the DZSA Launcher

​Once downloaded, enter the settings and set your DayZ Standalone game path, and pick an Ingame name.
From there, Search "StalkerZ" in the filters search
Might as well favourite it while you're there.. makes it much easier to come back to the next day without having to search for it.
Click the Play button and Load the mods, it will take some time to download everything.
Check download progress under the "Mod" section at the top of the application.
Once everything is downloaded, Hit play again and Join the server!
Server password is located in the Discord server.
I recommend giving the Server rules a good read before you begin your journey here.

See you soon…